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"They may not be the most agile machines we have, but they definitely look the most awesome."

Mechs are the 11th and final resource in the Military industry. Mechs make another jump in comrades and production difficulty compared to Cloning Labs, with the bullets price approaching the point where 134 M bonus is needed. However, the main difficulty comes from the insane cyborg price of mechs. Even with max discount, a single mech costs 10 AA Cyborgs. With max power and bonus, each crit provides 263.88 T Cyborgs, meaning the second Mech requires 38 crits to afford, with each cycle taking nearly 90 minutes.

To make matters worse, missions for mechs start appearing at Rank 153, while the common who automates mechs, Charles von Lionel, doesn't unlock until Rank 158. Rank 155 and Rank 156 have two mechs missions, and the highest pre-auto mechs mission is 1,776 at Rank 157, which can easily take weeks to complete. However, all of these missions can be skipped. After mechs are automated, mechs still take a while to build up but should not be too difficult with 134 M bonus.

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